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Excessive calculations show up as freezing. The larger the movement range, the more movement routing calculations need to be done. The larger the AP, the larger the movement range. If encountering freezing especially on large maps: "Party Member AP Set to AP Value? (0 = No, 1 = Yes)" will set AP to AP Value when the mouse is moved over an empty square and the AP expenditure show up.
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"Party Member CON Set to 99999? (0 = No, 1 = Yes)" will set CON to 99999 when the mouse is moved over an empty square and the AP expenditure show up. "All Inventory Weapon Weight Set to 0 (To Activate: View Party Member, To Update: View Party Member)" and "All Inventory Item Weight Set to 0 (To Activate: View Party Member, To Update: View Party Member)" scripts will set all inventory item weight to 0.ġ. Game version GOG V2.4.0.14 Patch 3 Hot Fix. Scripts with "To Update: XXX" will only update their effect after doing action XXX.Īddresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.ġ. Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
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Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Simple table for Wasteland 2, may or may not work.
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